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	<title>busha.net</title>
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	<pubDate>Wed, 24 Sep 2008 18:53:28 +0000</pubDate>
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			<item>
		<title>Vim, GNU Screen and arrow keys</title>
		<link>http://busha.net/archives/38</link>
		<comments>http://busha.net/archives/38#comments</comments>
		<pubDate>Wed, 24 Sep 2008 00:07:35 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Technology]]></category>

		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://busha.net/?p=38</guid>
		<description><![CDATA[Here&#8217;s a typcial scenario: I use Putty SSH into my University&#8217;s unix system, bring up screen and then proceed to do whatever work I have to do. Often this involves using Vim to write code or edit documents. Over the summer the CS department upgraded a bunch of their software - including upgrading Vim to [...]]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a typcial scenario: I use Putty SSH into my University&#8217;s unix system, bring up screen and then proceed to do whatever work I have to do. Often this involves using Vim to write code or edit documents. Over the summer the CS department upgraded a bunch of their software - including upgrading Vim to Vim 7. Starting classes again I went to do my usual routine and found that the Arrow Keys in Vim under Screen would insert characters instead of moving the cursor. A solution was harder to find than I thought it should, so I&#8217;m posting it here:</p>
<p>Problem: Log into your unix/linux/solaris/whatever account and bring up screen.  Launch Vim and in insert mode use the arrow keys to move your cursor. Up arrow inserts 0A or A, Down arrow inserts B, etc.</p>
<p>Solution: The best solution I found was <a title="Vim Tips" href="http://64.233.183.104/search?q=cache:eg2QsnbnS8kJ:www.vim.org/tips/tip.php%3Ftip_id%3D1290+putty+screen+arrow+keys+vim&amp;hl=en&amp;ct=clnk&amp;cd=9&amp;gl=us" target="_blank">this one</a> which instructs you to use:</p>
<p>:set term=builtin_ansi</p>
<p>which I dropped into my .vimrc file. There are more solutions involving remapping keys, setting macros and tons of other over-the-top kind of stuff. Why its only problem in Putty using Screen (I&#8217;ve tested some other permutations) is beyond me.</p>
<p>While on the topic of Vim, if you&#8217;re using Windows you might want to check out <a title="Intellisense for Vim" href="http://insenvim.sourceforge.net/" target="_blank">intellisense for Vim</a>, two of my favorite things.</p>
<p> </p>
<p>**EDIT**</p>
<p>Ok, that doesn&#8217;t really solve the problem AND it disables syntax coloring. The problem, I&#8217;ve discovered, is that Vim is reading it&#8217;s terminal setting from Screen and using &#8217;screen&#8217; as it&#8217;s terminal type.  Instead you&#8217;ll want to set it to xterm. I recommend adding:</p>
<p>set term=xterm </p>
<p>to your .vimrc</p>
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		<item>
		<title>Google the Google</title>
		<link>http://busha.net/archives/37</link>
		<comments>http://busha.net/archives/37#comments</comments>
		<pubDate>Tue, 23 Sep 2008 23:55:21 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Life]]></category>

		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://busha.net/?p=37</guid>
		<description><![CDATA[I was searching for an answer the other day at work so I went to my favorite search engine and typed in my query. Page after page after page of results came back and they all said: &#8220;Q: How do I solve this problem? A: Have you tried googling it?&#8221;
Several pages deep I found the [...]]]></description>
			<content:encoded><![CDATA[<p>I was searching for an answer the other day at work so I went to my favorite search engine and typed in my query. Page after page after page of results came back and they all said: &#8220;Q: How do I solve this problem? A: Have you tried googling it?&#8221;</p>
<p>Several pages deep I found the solution to my problem and a very interesting comment that spurred me to this post. They predicted that the death of google would be google itself - trillions of pages indexed saying: &#8220;just google it.&#8221; I wish I could remember what the question was I was searching for or who the poster was, but I cannot. Whoever you are, astute commenter, I salute you!</p>
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		<item>
		<title>Back to school</title>
		<link>http://busha.net/archives/35</link>
		<comments>http://busha.net/archives/35#comments</comments>
		<pubDate>Sun, 07 Sep 2008 14:35:08 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://busha.net/?p=35</guid>
		<description><![CDATA[School starting again and its back to the grindstone for me. I&#8217;m really excited about the classes I&#8217;m taking this semester: Operating Systems, Intro to Algorithms, Software Design, Computer Ethics and Scientific Presentations.  I usually have high opinions of my classes when they start and through the semester those good feelings begin to erode. I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>School starting again and its back to the grindstone for me. I&#8217;m really excited about the classes I&#8217;m taking this semester: Operating Systems, Intro to Algorithms, Software Design, Computer Ethics and Scientific Presentations.  I usually have high opinions of my classes when they start and through the semester those good feelings begin to erode. I&#8217;m holding out for this one though, with two semesters left I&#8217;ve got to enjoy &#8216;em while I&#8217;ve got &#8216;em.</p>
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		<item>
		<title>Laugh it up</title>
		<link>http://busha.net/archives/34</link>
		<comments>http://busha.net/archives/34#comments</comments>
		<pubDate>Wed, 23 Jul 2008 00:31:26 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://busha.net/?p=34</guid>
		<description><![CDATA[D: The world is too grim of a place, you can&#8217;t take it too seriously. That includes yourself - if you can&#8217;t laugh at yourself, who can you laugh at?
M: Other people.
D: Oh, right. Of course.
]]></description>
			<content:encoded><![CDATA[<p>D: The world is too grim of a place, you can&#8217;t take it too seriously. That includes yourself - if you can&#8217;t laugh at yourself, who can you laugh at?</p>
<p>M: Other people.</p>
<p>D: Oh, right. Of course.</p>
]]></content:encoded>
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		<item>
		<title>Summer (Revisited)</title>
		<link>http://busha.net/archives/33</link>
		<comments>http://busha.net/archives/33#comments</comments>
		<pubDate>Wed, 09 Jul 2008 03:42:57 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Life]]></category>

		<guid isPermaLink="false">http://busha.net/?p=33</guid>
		<description><![CDATA[Hey, its summer! Like all summers it&#8217;s flying by far too quickly. We&#8217;ve finished the moving part of moving, but there are still plenty of things to do around the apartment before its ready for guests. I imagine buying a house is a bit like this, but much, much worse. Once we&#8217;re settled I think [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, its summer! Like all summers it&#8217;s flying by far too quickly. We&#8217;ve finished the moving part of moving, but there are still plenty of things to do around the apartment before its ready for guests. I imagine buying a house is a bit like this, but much, much worse. Once we&#8217;re settled I think I&#8217;ll feel more relaxed, but for now, with boxes still piled in the dinning room, I feel like I need to spend all my time tidying, cleaning, sorting, arranging, a generally wishing I had less junk.</p>
<p>One of my new projects is to digitize all of my paper records. I&#8217;m eager to reduce the piles of paper I&#8217;ve been keeping (I&#8217;m aweful about filing them when I should and they just end up cluttering my desk).  I&#8217;ve already moved all of my bills over to e-bills, but I still get an impressive pile of paper mail. I&#8217;ll let you know how my paperless home-office works out.</p>
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		<item>
		<title>i(m in)Touch</title>
		<link>http://busha.net/archives/32</link>
		<comments>http://busha.net/archives/32#comments</comments>
		<pubDate>Wed, 04 Jun 2008 04:29:11 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Technology]]></category>

		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://busha.net/?p=32</guid>
		<description><![CDATA[For my birthday last year my wonderful family gave me an iPod Touch.  Some feel its the red-headed step child of the iPhone family, but I think its wonderful. Its like having an iPhone without the phone bill. The first thing that I did, after marveling at the touch screen and its amazing interface is, [...]]]></description>
			<content:encoded><![CDATA[<p>For my birthday last year my wonderful family gave me an iPod Touch.  Some feel its the red-headed step child of the iPhone family, but I think its wonderful. Its like having an iPhone without the phone bill. The first thing that I did, after marveling at the touch screen and its amazing interface is, was to jailbreak it. I wont go into details (use the google) but its essentially modifying the firmware on the device so that you can run 3rd party applications natively. Why would you want to do that? you might ask. Tons of reasons. Some of the great ones are:</p>
<p>SwapLibrary -Sync your device with multiple libraries (only two actually, but who needs more that that?)</p>
<p>NemusSync - Sync your calendar with your google calendar!</p>
<p>Games! - GemLogic, ParkingLot, Lexitron - enough goodies to fill a 45 minute commute</p>
<p>ruBooks - Use your touch like an ebook reader</p>
<p>I haven&#8217;t look into the legality of this but I&#8217;m sure its not 100% legit. This is why I&#8217;m a big fan of open source. I think the iPod Touch is great, but I&#8217;d really like a better ToDo list application. I could either(pre sdk) cross my fingers an hope that apple does something about it or take the law into my hands and jailbreak+write something myself.  If the iDevice operating system was open (like linux or BSD or etc&#8230;) I could joined the community of active developers, learned a lot of things about a really interesting project and give something back. Ah well, its a dream world where companies write open source software and still make money (or so I&#8217;m told).</p>
<p>Anyway, put that economic stimulus package to good use and go buy yourself an iPhone or iPod Touch.</p>
]]></content:encoded>
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		<item>
		<title>Summer</title>
		<link>http://busha.net/archives/31</link>
		<comments>http://busha.net/archives/31#comments</comments>
		<pubDate>Sat, 10 May 2008 03:48:17 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://busha.net/?p=31</guid>
		<description><![CDATA[School finished up this week and I&#8217;m scott free until the end of August (Work full time free, not summer vacation free). There&#8217;s a lot on my to do list, most of it vague and unachievable - stuff like: read more, exercise, become a better person - and I don&#8217;t intend to accomplish much of [...]]]></description>
			<content:encoded><![CDATA[<p>School finished up this week and I&#8217;m scott free until the end of August (Work full time free, not summer vacation free). There&#8217;s a lot on my to do list, most of it vague and unachievable - stuff like: read more, exercise, become a better person - and I don&#8217;t intend to accomplish much of it, but I am looking forward to knocking a couple things off the list.</p>
<p>First and foremost, reading for pleasure. There&#8217;s a pile of books that I&#8217;ve been meaning to pick up and now that I&#8217;m not burried under text books I&#8217;ll take a stab at some of them. On the top of my list: The Last Samurai, Midnight&#8217;s Children, The Translator and The Omnivore&#8217;s Dilemma. We&#8217;ll see if I can at least get through those, hopefully more.</p>
<p>I&#8217;ll be moving in June to a new place with a little more space and hopefully I&#8217;ll be able to set up a little workshop/office/not my bedroom space where I can tinker a bit. I&#8217;ve been meaning to work on some simple electronic projects (<a title="CVS" href="http://camerahacks.10.forumer.com/viewforum.php?f=17&amp;sid=65871d7532757a9ae7d08aab2da2c3e8" target="_blank">CVS camera hack</a>, <a title="TVBGone" href="http://www.ladyada.net/make/" target="_blank">TV-B-Gone</a>) and maybe I&#8217;ll finally get a chance to. This may be pushing into the not-truly-achievable part of my list, but we&#8217;ll see.</p>
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		<title>Shadows Over Camelot</title>
		<link>http://busha.net/archives/26</link>
		<comments>http://busha.net/archives/26#comments</comments>
		<pubDate>Mon, 18 Feb 2008 15:07:46 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://busha.net/archives/26</guid>
		<description><![CDATA[For my birthday this year M. gave me Shadows Over Camelot, a card based board game produced by Days Of Wonder, and I&#8217;ve been totally thrilled with it. A review over at Board Game Geeks will give you an explanation of the game play, but let me add my experiences for good measure.
Things I liked:
This [...]]]></description>
			<content:encoded><![CDATA[<p>For my birthday this year M. gave me Shadows Over Camelot, a card based board game produced by <a title="Days of Wonder" href="http://www.daysofwonder.com/en/" target="_blank">Days Of Wonder</a>, and I&#8217;ve been totally thrilled with it. A <a title="Shadows Over Camelot" href="http://boardgamegeek.com/thread/165161" target="_blank">review </a>over at <a title="Board Game Geeks" href="http://boardgamegeek.com/newuser.php" target="_blank">Board Game Geeks</a> will give you an explanation of the game play, but let me add my experiences for good measure.</p>
<p>Things I liked:</p>
<p>This game is hard, I&#8217;ve played three times and haven&#8217;t come close to beating it. Even with such a slim chance of winning I find it incredibly fun. The cooperative game play element is refreshing, keeping everyone playing invested in the game, while the element of a traitor keeps you on your toes. The turns are quick and everybody&#8217;s luck is the same - because it&#8217;s cooperative nobody &#8216;wins&#8217; while everyone else loses.</p>
<p>Things I don&#8217;t like:</p>
<p>The first time set up takes a long, long time. This is balanced by the quick game play, but when you&#8217;re introducing a new player (or worse, a group of them) it can be a task to explain the rules and get everybody up and running. I would like explanation to take less than ten minutes. Also, with only one positive action per turn I feel its hard to get things done.  This might be a problem in the strategy we&#8217;ve been using, but it seems that it is too easy to lose quests. But maybe thats what keeps it fun, I&#8217;m still debating this point. My last complaint is the figurines and their somewhat low quality. I&#8217;ve got a couple who don&#8217;t stand up straight or feel a little delicate, but this is a minor complaint.</p>
<p>Overall I think the game is quite a bit of fun, challenging, well made and its certainly going to provide many more enjoyable hours of game play.</p>
<p>To help speed up the re-familiarization process with the rules I&#8217;ve compiled an abbreviated list, the quick play set of rules (see below the cut)</p>
<p><span id="more-26"></span></p>
<pre><span style="font-family: Bitstream Vera Sans,sans-serif;">============  <span style="font-size: small;">Quick Rules for Shadows Over Camelot</span>  =================</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Purpose of the Game</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">Earn 7 white swords out of 12 by completing quests, etc.</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Ways to lose the game</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- If 12 Siege engines appear</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or 7 black swords are on the round table </span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or all knights dead</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Setup</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">Every player receives </span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- 1 Merlin card</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- 5 white cards</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Round progression</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">Phase 1: Progression of Evil</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- Draw a black card</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or place a siege engine</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or lose a life point </span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Phase 2: Heroic Action</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- (if in Camelot) draw 2 white cards</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or (if in Camelot) fight siege engines</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or move to a quest or back to Camelot</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or play special white card</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or play a card related to a quest you are on</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- or discard three of the same card and heal on life point</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">** a player may choose to lose one life point to perform one additional</span>
   <span style="font-family: Bitstream Vera Sans,sans-serif;">DIFFERENT heroic action per turn.</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Quests</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">Saxons/Picts</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- to win quest a series of cards, 1-5, must be played before 4 Saxons/Picts 	arrive</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- This is a group quest, cards remain when players leave.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- When the quest is won or lost it is cleared and is started again.</span>

 <span style="font-family: Bitstream Vera Sans,sans-serif;">Black Knight</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- make two sets of matching cards with a point value greater than the four cards</span>
    <span style="font-family: Bitstream Vera Sans,sans-serif;">of the black knight.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- This is a solo quest. If the player leaves the cards played are discarded.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- When the quest is won or lost it is cleared and is started again.</span>

 <span style="font-family: Bitstream Vera Sans,sans-serif;">Lancelot&#8217;s Armor </span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- Same as black knight, but requires a set of two and a set of three. </span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- This is a solo quest, when the knight leaves the cards are discarded.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- When the quest is lost the armor is removed from the game, the board is flipped 	over</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- and the Dragon&#8217;s Quest is started.</span>

 <span style="font-family: Bitstream Vera Sans,sans-serif;">Excalibur</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- Any white card may be discarded to move Excalibur to the near side of the lake.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- This is a group quest, Excalibur&#8217;s position does not move when knights leave the quest.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- When Excalibur reaches the far side of the lake it is lost forever and is removed from the game. 	Flip the quest over and follow the instructions.</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Holy Grail</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- Grail cards are placed from light to dark side. When seven grail cards are on the quest card 	the grail is won. </span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- If a Despair card is drawn it is played from dark side to light. To remove a 	dark card a light card 	must be played to clear the spot. A new grail card  must the be played to fill the spot.</span>
  <span style="font-family: Bitstream Vera Sans,sans-serif;">- This is a group quest. Grail cards remain on the board if a knight leaves the quest. If the grail is 	lost it is removed from the board and is out of play.</span>

<span style="font-family: Bitstream Vera Sans,sans-serif;">Combat</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</span>
<span style="font-family: Bitstream Vera Sans,sans-serif;">Siege Engines:</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- A knight plays his/her fight cards and rolls the d8. If the knights fight points </span>
   <span style="font-family: Bitstream Vera Sans,sans-serif;">are less than or equal the die roll the knight loses.</span>
 <span style="font-family: Bitstream Vera Sans,sans-serif;">- A knight may play a Merlin card a remove a siege engine instead of playing</span>
   <span style="font-family: Bitstream Vera Sans,sans-serif;">fight cards.</span></pre>
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		<title>Vim Error</title>
		<link>http://busha.net/archives/30</link>
		<comments>http://busha.net/archives/30#comments</comments>
		<pubDate>Sat, 09 Feb 2008 16:28:16 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Technology]]></category>

		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://busha.net/archives/30</guid>
		<description><![CDATA[I&#8217;ve been taking a computer architecture class where we&#8217;ve done some MIPS development and while there&#8217;s an IDE available (MIPster) I&#8217;ve preferred to do most of the my development in vim. As most of you know Vim is Vi Improved, a text editor that allows you to do all of your editing through keyboard shortcuts [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been taking a computer architecture class where we&#8217;ve done some MIPS development and while there&#8217;s an IDE available (<a href="http://http://www.downcastsystems.com/mipster/" title="Mipster" target="_blank">MIPster</a>) I&#8217;ve preferred to do most of the my development in vim. As most of you know Vim is Vi Improved, a text editor that allows you to do all of your editing through keyboard shortcuts and the command line.</p>
<p>I recently ran into an error while using Vim on my university shell account:</p>
<p>E667 Fsync Failed</p>
<p>It turns out that the error was caused by Vim&#8217;s inability to write to disk. I had a core dump that was using up most of my disk quota which prevented vim from allocating space to save the file. Once I deleted the dump, freeing up some space, I was good to go.</p>
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		<item>
		<title>Design Patterns in C#</title>
		<link>http://busha.net/archives/29</link>
		<comments>http://busha.net/archives/29#comments</comments>
		<pubDate>Mon, 14 Jan 2008 04:15:37 +0000</pubDate>
		<dc:creator>Dan</dc:creator>
		
		<category><![CDATA[Technology]]></category>

		<guid isPermaLink="false">http://busha.net/archives/29</guid>
		<description><![CDATA[At work I am part of a team that mostly uses C#. Because I&#8217;m new to it (and sorely inexperienced) a coworker loaned me a copy of C# Design Patterns by James Cooper. I&#8217;ve found the book to be quite informative, a little too remedial at points, but generally quite enjoyable. You can look forward [...]]]></description>
			<content:encoded><![CDATA[<p>At work I am part of a team that mostly uses C#. Because I&#8217;m new to it (and sorely inexperienced) a coworker loaned me a copy of <a href="http://safari.awprofessional.com/0201844532" title="C# Design Patterns" target="_blank">C# Design Patterns by James Cooper</a>. I&#8217;ve found the book to be quite informative, a little too remedial at points, but generally quite enjoyable. You can look forward to seeing some of my notes from it, namely summaries of the various design patterns.</p>
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